Development Art Gallery
inertiaentertainment
mikoshi-nyûdô
fuckheshot
dilfosaurs
disembodied features
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Client Work from early last year - location paintings for an adventure board game!Game: Grand Hotel
Nomads: sketches vs final works
This nomad is cooking some exotic fruits for you on the 15th day of Octobit.
Stairs Up and Stairs down for my game The Wishgranter
Today heavy character! I was thinking about a fisherman which lost his son in the sea during fishing
Didn’t want January to end without posting anything for this month cos I’m plann
felassan: Solas in DA4: concept art and model representative of game in development [x]“They c
Why does Iota have an envelope for a head, and how did the story of Tearaway come about? Find out in
Development Diary Volume 10 by comic artist Masamune Shirow on the stereo headphones, EHP-SL/SH seri
Development Diary Volume 2 by comic artist Masamune Shirow on the stereo headphones, EHP-SL/SH serie
Development Diary Volume 1 by comic artist Masamune Shirow on the stereo headphones, EHP-SL/SH serie
scurviesdisneyblog:Visual development from The Art of Tangled by Lisa Keene, Craig Mullins, Laurent
wannabeanimator: Coraline (2009) | visual development (x)
Environment Challenge 3/20: Urban
Character designs
scurviesdisneyblog: Tangled visual development art by Lisa Keene, David Goetz, and Paul Felix.
There is only one way to defeat giant marshmallows.
I picked up Game Maker and have been following this tutorial. It is a lot of fun. He helpfully provi
NOW IN DEVELOPMENT: TRUNDL.buddy and the Ghostly Wi-Filactery is a fast-paced tactical roadtrip game
this has been nesting in my drive since my CGMA class this spring but I need to stop mothering it wi
capturingdisney:Moana concept art and visual development by Ryan Lang.
Presenting Mademoiselle Renée Petrova! Now you can choose whether you want to pursue a Bachel
Day 2 of #AdventureApril a companion for my protagonists travels - a cauldron creature for my wizard
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