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Development Diary Volume 1 by comic artist Masamune Shirow on the stereo headphones, EHP-SL/SH serie
scurviesdisneyblog:Visual development from The Art of Tangled by Lisa Keene, Craig Mullins, Laurent
wannabeanimator: Coraline (2009) | visual development (x)
Environment Challenge 3/20: Urban
Character designs
scurviesdisneyblog: Tangled visual development art by Lisa Keene, David Goetz, and Paul Felix.
There is only one way to defeat giant marshmallows.
I picked up Game Maker and have been following this tutorial. It is a lot of fun. He helpfully provi
NOW IN DEVELOPMENT: TRUNDL.buddy and the Ghostly Wi-Filactery is a fast-paced tactical roadtrip game
this has been nesting in my drive since my CGMA class this spring but I need to stop mothering it wi
capturingdisney:Moana concept art and visual development by Ryan Lang.
Presenting Mademoiselle Renée Petrova! Now you can choose whether you want to pursue a Bachel
Day 2 of #AdventureApril a companion for my protagonists travels - a cauldron creature for my wizard
Gonna try to get regular at posting here again! Here’s a paint I never added
✭Hey!! Yesterday I created an Instargam account where I’m gonna post original drawings li
Starting off my day 1 & 2 of #MisadventureMay with a sketchbook page of my protagonist and c
Day 5 of #AdventureApril after defeating the aggressive shroom pal, my protag notices a strange howl
fart horn players.
blessings from [ ]
some quick and dirty thumbnails for james paick’s environment design class at CDA. about 2
Hey, I’ve a joke : “Here are the two handmade paintings I sent to Ghibli for the ba
scurviesdisneyblog: Visual development art for the Transformation sequence by Richard Chavez from Th
Sandy Savannah City
felipesmithart: All-New Ghost Rider development art and personal sketches by Felipe Smith. More here
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