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An early sketch of an adult feeding its young.Common Skyeel nests on ocean front properties –
grandminimus:High-res tree pieces from Rayman Legends.
Itch.ioI’ve mostly kept quiet about this project because I didn’t want to make a
La Luna visual development by Dice Tsutsumi (x)
The Shore KnightI designed a character these past few days that I want to turn into a 3D puppet, usi
morgan-le-henry:Happy to share with you the first painting I made for an art book about Hansel &
scurviesdisneyblog:The Princess And The Frog visual development by James Finch (x)
shear-in-spuh-rey-shuhn:JUSTIN SWEETThe Lion Witch and Wardrobe - Visual DevelopmentDigital
Client Work from early last year - location paintings for an adventure board game!Game: Grand Hotel
Twitch screen commissionsInsta: @debbiebalboa
Today heavy character! I was thinking about a fisherman which lost his son in the sea during fishing
scurviesdisneyblog:Visual development for Moana by Ryan Lang, Ian Gooding, Kevin Nelson, Andy Harkne
Blok developed visual identity for a new restaurant in Canada.
scurviesdisneyblog:Visual development from The Art of Tangled by Lisa Keene, Craig Mullins, Laurent
scurviesdisneyblog: Sleeping Beauty visual development by Eyvind Earle (x)
wannabeanimator: Coraline (2009) | visual development (x)
scurviesdisneyblog: La Luna visual development by Dice Tsutsumi (x)
disneyconceptsandstuff: Visual Development from Cinderella by Mary Blair
scurviesdisneyblog: Mary Blair’s visual development for Disney Studios (1949 - 1953)Magic Colo
Environment Challenge 3/20: Urban
scurviesdisneyblog: Tangled visual development art by Lisa Keene, David Goetz, and Paul Felix.
mickeyandcompany:Visual development for The Lion King[The Princess and the Frog • Tangled &bull
this has been nesting in my drive since my CGMA class this spring but I need to stop mothering it wi
capturingdisney:Moana concept art and visual development by Ryan Lang.
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