Portrait preview for the project, with the last two bottom rows being unfinished NPCs and various st
Portrait preview for the project, with the last two bottom rows being unfinished NPCs and various story characters. First five rows are player character portraits belonging to the setting’s three races (the first being cyborgs hence the crap attached to their faces).Originally started with the heads because of the project’s original resolution of 640x480, but started to draw out crude busts once the resolution jumped up, allowing more detail in the interface which is great, creating a greater workload but with better payout hopefully.NPCs on the other hand are pure VN-styled interaction, so that’s another mess challenge entirely down the line. -- source link
#character portraits#project pb#character design