vintagerpg:L2 — The Assassin’s Knot is a murder mystery. That was pretty unheard of subj
vintagerpg:L2 — The Assassin’s Knot is a murder mystery. That was pretty unheard of subject matter back in 1980 when this was originally written. Alas, by 1983, when this finally came out (two years after L1), investigatory scenarios were a bit more common (perhaps in part because of Call of Cthulhu’s effect on the industry). The title implies a dense mystery of tightly wrapped motives obscuring the truth of the crime. Alas, while the title is great, the actual mystery is pedestrian. The idea that the longer it takes the players to solve the murder, the more out of hand events get is pretty great, but the execution never really lives up to the concept.The best thing I can say about this one is that it reminds me a lot of Warhammer’s Enemy Within campaign, which uses a lot of the same ideas to better, more exciting effect.Oh, and this is maybe the first D&D module to not have a dungeon of any sort in it, which feels like it should be a cause for celebration, but then it isn’t. There was also supposed to be an L3, which was also written in 1980, but didn’t come out until 1999, as part of the Silver Anniversary Collector’s edition. That published module was based on an unfinished draft. The Lendore Isles just can’t win. -- source link
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