I’m going to just assume that what everyone who says that 700,000 is too much money to mak
I’m going to just assume that what everyone who says that 700,000 is too much money to make a game just pictures the money going toward is some insane, mad scientist/Scrooge McDuck endeavor. They envision millions of gold coins dumped onto the front lawn of Hussie’s mansion so he can roll in them nude and expose himself in front of the poor, innocent neighbor children. Lets look at Amnesia for a second. The game is pretty simple all things considered, without the burden of animating an actual main character, and having monsters appearing mostly the corners of ones eyes, along with it’s small puzzles, unconnected environments, and generally similar spaces between one door and another. The production cost of that game was somewhere around $400,000. I know what you’re saying, you cynical person whom I don’t know, you’re saying “But Pollux, that is still $300,000 off from the $700,000 that Hussie wanted to raise! That is a horrendous waste of money that could have been better spent on war orphans with wibbly lips and itty bitty crutches!” And to that I would say shut up you ignorant asswagon, I’m still talking. See, all that money is not being flushed down the drain by an immature man baby as he laughs manically at the foolishness of everyone who dared to donate to his cause. It’s being used to pay a team of professionals, people who know how to make games (yes I’m looking at you, brainless five year olds who insist that this will flop simply because Hussie himself does not know how to make a game). These people are providing a service, with which they get money in return for. In a financial climate where jobs are going out the window, this is a good thing because it keeps people employed and contributing to the economy. The cash does not suddenly cease to be the moment it leaves your bank account. $700,000 to pay a group of people for 2 years actually isn’t a whole lot. Lets say it’s about ten people, that is $35,000 a year for each person when the average yearly income is $45,000. He needs to pay for equipment, and office space, and all those products that everyone is getting for paying extra in the kickstarter. Those scalemates and shirts aren’t actually free. I’m going to guess that’s a good third going to pay for all the paks. Are you starting to see how quickly this supposedly large sum is disappearing under the costs of development? Hussie has also promised that every cent donated past his goal would be put into making the game even better, with things like paying to have it translated, adding support for other platforms (Surprise, you can’t suddenly plop the same game on a Mac and have it work just fine, you need to change the code just to make it work, and that costs more money and time). None of this money is going to fund Andrew Hussie’s “Wild lifestyle”, but rather to the quality of the work he’s providing. The people funding the kickstarter are not mindlessly donating for a product that they may or may not be allowed to shell out even more money for in the future. They are buying this game, and paying for it’s creation in one fell swoop. They are getting shirts and stickers and memorabilia from something that makes them happy, and a game that might actually be pretty good. This is simply consumerism, rather than sheep blindly throwing money they are never to see again at some vague goal. Think of it as preordering a game, and maybe you’ll stop shitting livid righteousness badgers at the mere mention of someone spending money on something they like. For all you complaining on the internet about how this money could much better be spent on charity, allow me to remind you, you’re not much better. That computer you’re on–unless you DEEPLY NEED IT for work (which, considering you’re on tumblr arguing about how people spend their money I’m assuming you don’t)–isn’t something you needed to spend money on. Better sell that and donate to charity. Do you have an MP3? Nice clothes in your closet? A tablet? More than one blanket? Too many dishes? Do you go out to eat? Do you decorate your walls? Could you live better in a slum? I suggest you get rid of all but the bare necessities because somewhere in the world someone is worse off than you and you should feel bad for that. I’m not saying don’t donate, donating to charity is a wonderful thing, but when you shame what other people are doing with their own hard earned money, then you better take a good look at your life and decide if you’re really any better. Without spending money on yourself, and treating yourself to snacks, or toys, or books (etc) life suddenly gets very dull and bland. As for all this supposed mistrust of Hussie, what gave you the reason to do such a thing? When has he ever simply bailed on us without so much as a wave? When has the product that we were forced to wait for ever not worth the time? When has he just lazed on his ass and not cared about his fans? He works every day and provides us with a free comic. Most times, he busts out more updates in a month than most webcomic creators do in the course of a year. There is utterly no reason to mistrust the promise of a game beyond the vague point that another, totally different game flopped during creation. Finally, to the seemingly three people who don’t know this already, the God Tier rewards are jokes on Penny Arcade’s downright absurd prizes for their own kickstarter. They are up there because the idea of someone spending more than 10,000 on his kickstarter is downright absurd, and the prizes reflect just that. TL;DR: What people spend their money on is their own god damn business, and anyone who says that $700,000 to make a video game is too much, is clearly devoid of intelligent life. -Pollux out -- source link
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