DX Metal Append Zenkai-Oh JuraGaon / Kikai Sentai Zenkaiger Series ReviewBefore we get into the seri
DX Metal Append Zenkai-Oh JuraGaon / Kikai Sentai Zenkaiger Series ReviewBefore we get into the series proper, let’s talk about its final toy: Metal Append Zenkai-Oh. I’ve covered this mold before, so I’m mostly going to be covering the differences and my general thoughts.What’s New: The big thing this guy advertises is new metal parts. The animal teeth, individual robot legs, and the blades on the weapons have all been replaced. I’m pretty sure each of them is new molding, but they’re all identical apart from the Jyuran and Gaon’s new legs which have all their gaps filled in. Apart from the metal, it also has a new face that’s more accurate to the show, including sharper horns.It also comes with a few new parts. The most obvious are the leg covers, which make them look more show accurate. They slide on very easily and clip onto the back of the legs. If you want to remove them, I tend to unclip them, bend the knee, and slide them off. It also comes with a small… thing? I’ve found it useful for sticking in between the hip and shoulder assembly to keep it up for certain poses because of the added weight, but I don’t know if that’s its intended purpose.And then there’re also a bunch of new paint details. Jyuran and Gaon’s faces new have extra black details and the number on their foreheads are gold, Jyuran has a lot more two-toned red on him, his shield (and a lot of the silver) is brighter and has additional dark grey paint around the edge, the orange bands on his arms new encircle the entire limb rather than sitting on top. And Zenkai-Oh’s exposed hip joints have been painted. Jyuran got a lot more paint than Gaon did, but Gaon really only needed his face to be accurate.What Does This Affect: So, while this toy does wear its new metal parts gracefully, it’s still not meant to have them. The arms are now far heavier, which will probably mean it has a shorter shelf life than the original. Also, the boots affect the balance of all the other combos. I made Don Zenkai-Oh using the boots and just extending its arm one notch made him balance on the longer leg unintentionally. I could also visibly see Zenryoku Zenkai-Oh’s arms sag when I attached these guys. It’s meant to be JuraGaon and not really anything else.Overall Thoughts: In my opinion, this is a fantastic display piece, but does not replace the original DX. The added weight does not remove its ability to interplay with the other releases in this line, but it does make them less stable. The DXMA can transform purely so you can choose your favorite mode to display, and not to be played with. If you’re primarily a display oriented collected who doesn’t play with their toys, this is probably your better option, but if you enjoy puling them off the shelf every once and a while and messing with them, then the DX will serve you better in the long run. Not a replacement; just a different type of release for a different type of collector.With that in mind, my toy recommendations for this year would be the two Zenkai-Oh with Zenryoku Eagle so you can make Big-45-Man. I think both ZenKaiju-Oh and Enya Rideon are very cool toys, and they interplay well with either Zenkai-Oh, but they’re not necessary; just good additions if you like the play pattern. And TwoKai-Oh is passable. Only get it if you already have ZenKaiju-Oh so you can do its extra combination.And now let’s move on to the series proper…The Good: While the previous two seasons have been very episodic, Zenkaiger, while having some of those elements, has a lot more ongoing story lines that run the course of the entire season. The search for Kaito’s parents, returning Ricky and Cutanner to normal, Gege acting weird, Stacey in general. And it’s not just big swathing things like that, either. Vroom was only a Tojitendo janitor for the first four episodes, but it comes back right at the end of the show. Kaito literally beats the final boss at a game of Rock-Paper-Scissors, which him being good at was a throwaway line from way earlier. Even Seichan recapping the previous episode always had an element of the previous episode in it. The show had and stuck to its continuity throughout, which is a welcome change after the last couple years.Also helps that the characters engrossed in that continuity were all great. Kaito is a pretty simple character, being very caring and compassionate with a few quirks, like many leaders in Sentai. What sets Kaito apart is how heavily he interacts not only with other characters, but with his teammates. That they feel like actual friends that spend most of their free time together. Jyuran is a ton of fun. A bit of the wise, old mentor who wants everyone else to think he’s cool. Gaon is very caring and a bit of a worrywart. He’s also the only member of the costumed cast to go through any major character development, having a distaste for other Kikainoids during the start of the series that he eventually discards as the series progresses. I’ve said how I don’t typically like when there’s only a single female character in a season, but Magine is a very strong one. Able to easily and believably switch between energetic and shy, she’s very childlike and doesn’t fall into the usual trap of being “team girl” that others before her have. It probably also helps that Yacchan and Flint are also strong characters, even if they don’t morph. Vroom seems like a stereotypical intelligentual, but is also a bit of an extrovert which is a combination I feel I don’t see a lot, or at least in this style. Never one to shy away from asking questions, if he’s curious about something he’ll also be an inch away from your face asking about it. Zox is a little like Kaito, being a somewhat simple character. While he spends the first two or three episodes of his tenure being somewhat antagonistic, he quickly becomes just another member of the team. A somewhat cocky family man with a good heart, he fits the sixth Ranger roll to a T, but is entertaining enough that that doesn’t become boring. Rounding out the main cast is Stacey, who, despite being evil, always felt like a member of the team. He’s the character who undergoes the most actual development throughout the show, growing from being a pure antagonist, to a reluctant ally, to a friend. He fits the role of an antagonistic Sixth Ranger without actually swapping sides until the last three episodes. A lot of the characters really fit the stereotypes of their particular “colors” (even if they were swapped around), but it never felt like that when watching the show, only on analysis in hindsight, which is something it deserves credit for.The action in this season was very experimental, especially at first, but not bad. A lot of fighting on green screen sets with weird backgrounds. Every robot battle has tons of props everywhere. Near the end of the show we had a bunch of CG only fights. And while not all of these were super exciting, they were fun, and I enjoy that they tried something new.And lastly we get to the designs, which were a lot different than normal. Gone is the slender spandex, replaced with much heavier, detailed designs. And I really like them. As someone who collected all the toys for this line, it’s cool having versions of the characters that also do all that transforming and combining I like. I also like how all the costumes call back to different seasons, with Zenkaiser being GoRanger and JAKQ, Twokaiser being Gokaiger, Stacy being Battle Fever, and everyone else being the first quarter robots of their respective years. Not to mention how the starring Ranger was white instead of red with red being second in command. It’s a very cool change of pace.The Bad: Lumping story and characters together here, but it’s disappointing that the costumed crowd didn’t get a ton of individual development. While they had a bunch of good moments in all the humans’ episodes, they really only got a small handful of episodes a piece, and had very simple personalities, even if I enjoyed them.Some of these experiments are a little weird, and feel more like prepping for next season rather than adding to this one’s story. Mostly the heavy use of CG characters like Ricky and Cuttaner, the few instances of one-off CG Megazords and stuff like that, and stuff like that. I don’t have an issue with them using CG; they’ve done good models and fights in the past, but they were all big things and not day-to-day. It felt like they were getting practice more than anything, and that is, at the end of the day, a good thing since practice makes perfect. It’s just going to take a while.And while I don’t hate the ending (I do quite like it), I was building myself up to the idea that Not-Gege was going to end up being the antagonist for DonBrothers, and that the two seasons were going to be direct sequels to each other. And while that could still sort of happen (I haven’t watched DonBrothers at the time of writing this), I had the idea in my head that maybe seasons 45-50 might all be a continuous story, which would have been totally awesome, but at this point I don’t think that’s what we’re going to get.The Don: From what I’ve heard and seen of DonBrothers so far, it looks interesting and also experimental. All CG characters, an evil team, first quarter Megazord not being released until May (ok, maybe I’m not excited about that particular aspect, but there are quality assurance and future integration things that can benefit from that delay; guess it makes sense why Rideon came out when it did). Definitely curious about it.Overall, I really enjoyed this one. Not the best, but a lot of positives and not a lot of negatives. Some of those negatives come from being different and trying new things, and I think we all want Sentai to do that more often than not. An experimental bad series will always be better than a safe bad series in my opinion. Hopefully DonBrothers will hit a similar stride. -- source link
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