BlackskateLarge undead, neutral evilArmor Class 15 (natural armor)Hit Points 76 (8d10 + 32)Speed 5 f
BlackskateLarge undead, neutral evilArmor Class 15 (natural armor)Hit Points 76 (8d10 + 32)Speed 5 ft., swim 40 ft.Str 20, Dex 17, Con 19, Int 12, Wis 12, Cha 16Damage Immunities poisonCondition Immunities exhaustion, frightened, poisonedSenses darkvision 60 ft. passive Perception 11Languages -Challenge 4 (1100 XP)Blood Frenzy. The blackskate has advantage on melee attack rolls against any creature that doesn’t have all its hit points.Keen Smell. The blackskate has advantage on Wisdom (Perception) checks that rely on smell.Nimble Swimmer. While swimming, the blackskate can take the Disengage or Hide action as a bonus action on each of its turns.ActionsMultiattack. The blackskate makes two attacks: one with its bite and one with its sting.Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6+5) piercing damage.Stinger. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d4+5) piercing damage plus 7 (2d6) poison damage.Their bodies composed of shed scales and loose cartilage shed by various beasts of the sea, blackskates lurk in the depths of the ocean. It constantly seeks out warm blood, which sends it into a famished frenzy. However, it prefers to hunt by waiting below a thin layer of silt and sand on the ocean floor, and lunging when prey arrives. Originally from Stormwrack. -- source link
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