doomwads:Combat Shock 2 Game: Doom IIYear: 2012Port: Boom-compatibleSpecs: MAP01-MAP07Gameplay Mods:
doomwads:Combat Shock 2 Game: Doom IIYear: 2012Port: Boom-compatibleSpecs: MAP01-MAP07Gameplay Mods: NoneAuthor: Daniel Jakobsson aka “dannebubinga” idgames | onemandoom The sequel to Combat Shock brings more cohesive theming, less grindy dead-time encounters, and many, many monsters. The sense of scale is impressive, a virtual playground for the wholescale slaughter of demons. Better yet, this episode actually has difficulty settings, if you’re not prepared for true ultra-violence you can dial it down to something slightly more manageable. The incredible vistas of slaughtermaps has always appealed to me and Combat Shock 2 definitely delivers. Click here if you’d like to read my full review. -- source link
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