sandplague:The concept of being worn out is important to Pathologic. It’s largely a game about what
sandplague:The concept of being worn out is important to Pathologic. It’s largely a game about what things used to be and will become rather than what they are. The Town is filled with ruins of things, ideas, and ambitions. Somewhat less than pretty chests-of-drawers are the least sad examples of this, but they are also there to support the motif. (update 27) -- source link