suppermariobroth:Super Mario Odyssey, like the vast majority of 3D video games, displays low-polygon
suppermariobroth:Super Mario Odyssey, like the vast majority of 3D video games, displays low-polygon models for certain features of the environment when the camera is far enough away to conserve processing power. When the camera gets closer, the model is replaced with a high-resolution model. However, these are usually chosen to resemble each other as much as possible from a distance, which includes being the same color. In New Donk City, some objects are a different color from a distance than they are close-up; the most striking example being the building shown in this footage. When Mario crosses a certain threshold in the Mayor Pauline Commemorative Park, the building’s windows drastically change color.Main Blog | Twitter | Patreon | Store | Source: myself, Super Mario Odyssey (Switch) on original hardware -- source link