emilybeemartin:Queen’s Thief Appreciation Week Prompt 6: Favorite Line or MomentEUGENIDES: “Don’t… l
emilybeemartin:Queen’s Thief Appreciation Week Prompt 6: Favorite Line or MomentEUGENIDES: “Don’t… lower… the… point… in… third!”COSTIS (paraphrased): I HAVE MADE A TERRIBLE MISTAKELike some of the other prompts, I can’t possibly choose a favorite scene or retort in this series that holds some of my favorite scenes and retorts in all of literature. But I hadn’t drawn Costis yet and I’ve always wanted to attempt this moment.I went through several sketch iterations to get here. First I threw together an inspiration board and proceeded to completely ignore the color scheme I created:Then I blocked out a rough sketch of the action: I liked the body language here, but Gen’s movement isn’t all that believable, and overall it felt too stagnant. So I tried again, tilting things a little for a low-horizon perspective:Drawing this sketch made me remember that I h aT .e drawing foreshortened perspective, so even though the position is more dynamic, I changed it up again and went with more of an angled view:There! That sketch felt a lot better, and it gave me the opportunity to make full use of rim and bounce light, because I’m Trash for rim and bounce light.I blocked in my values (first in green, like an idiot):Then drew my lineart (with an 8-pt charcoal brush or some foolery, I can’t remember):Laid down my color base:And then it was just refining and squinting at my color balancer and doing fun details like earrings and stubble and flying sweat. I should note that this is decidedly more involved than I usually get with my pieces—normally I’m doing well if I bother to do a value sketch at all, never mind multiple perspectives and an inspiration board. But I wanted to get this scene right and give it the energy it deserved. Also Gen has Kaz Brekker hair and I’m not sure how that happened, but we’re going with it, whatever. Last day of QT Appreciation Week is tomorrow, and it’s a free for all! Go, ye masters of foolhardy plans, go! -- source link