thirdtofifth: SkumMedium aberration, lawful evilArmor Class 13 (natural armor)Hit Points 27 (5d8 + 5
thirdtofifth: SkumMedium aberration, lawful evilArmor Class 13 (natural armor)Hit Points 27 (5d8 + 5)Speed 25 ft., swim 40 ft.Senses darkvision 60 ft. passive Perception 10Languages AquanChallenge 2 (450 XP)Amphibious. The skum can breathe air and waterActionsMultiattack. The skum makes two attacks: one with its bite and one with its claws.Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8+4) piercing damage.Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) slashing damage.These servants of aboleths are created from normal humanoids who the aboleth transforms magically. They are adept at underwater combat, and sometimes the aboleth with equip his skum with longspears, nets, and similar weapons. Skum are around the same height and weight as a human. Originally from the D&D 3.5 Monster Manual. -- source link