suppermariobroth:In most 3D games, characters not in the camera’s field of view are not rendered to
suppermariobroth:In most 3D games, characters not in the camera’s field of view are not rendered to conserve processing power. In Mario Party 8, due to a high degree of optimization, this technique extends to parts of characters’ models in addition to entire characters. In this example, as the camera turns to view Toad from the back, his eyes are no longer rendered. -- source link
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