This was a BEHEMOTH project, as it’s my first time making an environment and using Unreal, but
This was a BEHEMOTH project, as it’s my first time making an environment and using Unreal, but I am very happy with the outcome: a clock repair station doubling an astronomy shop, also known as Waywardings. ✧ Find me on Twitter -- source link
#unreal engine#game dev#3d model#environment art#concept art#clocks#astronomy#gelid art#substance painter