In this new tutorial I wanted to follow-up on the previous (Walk Cycles) explanation with a few tric
In this new tutorial I wanted to follow-up on the previous (Walk Cycles) explanation with a few tricks to give your character’s walk some added emotion. All of these cycles were made using the same techniques applied in the default walk cycle with various adjustments used to give the character more defined purpose.As always, you can find all of the files used to create this tutorial here!https://www.patreon.com/bandygrassNext tutorial is already in the works! Thanks everyone! -- source link
#pixel art#gaming#gamedev#sprite animation#walk cycle#tutorial#fellipe#bandygrass#sandy gordon#expression