TL;DR : Top one’s “done”, bottom one needs some work. 12k/13k poly respectively. No bangless version
TL;DR : Top one’s “done”, bottom one needs some work. 12k/13k poly respectively. No bangless version.So they ended up at 12k poly for the top and 13k poly for the bottom. The top one is done I think? I need to adjust hat chops, morphs and the 90 palette, but those are secondary.The bottom one looks weirdly ugly in game though so I may need to go back a few steps and redo it. Lighter colors really show it off :((but you guys I added a hairline, waow. It only took me a year.The previous shots in blender were around 100k poly, so keep that in mind if you’re comparing them It also had Ambient occlusion enabled and better lighting, you know the drill. I kinda feel bad for posting them now, but.. I was excited :( I did not like how it looks without bangs so I didn’t make it to work without it. I actually did try, but the hairline got the best of me. The over the shoulder version is an apology for that ♥ I need to sew up some masks for back to school so I need to put this aside for a day or two, but I’ll get it out as soon as I can. Gotta make em for 6 people and I’m rather slow even with my machine. Thank you in advance for your patience. -- source link
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