TWDG would have had much stronger characters if it didn’t rely so much on determinant deaths.
TWDG would have had much stronger characters if it didn’t rely so much on determinant deaths. Haven’t done determinant characters right since Carley and Doug, but they don’t put in that dedication anymore. It’s clearly difficult for them to carry determinant characters that haven’t died in people’s playthroughs, It causes complete pauses in a character’s development, and then they die anyway (Nick, Sarah, literally any character). All it does is disappoint players. -- source link
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