bluebrine:aaand, there’s all the layers done for the marine guardian adopt so far! :-0 I’m not quite
bluebrine:aaand, there’s all the layers done for the marine guardian adopt so far! :-0 I’m not quite satisfied with the amount of options available though- I definitely need to add more. if you have any other ideas for features, please leave a reply down below! :-) thank you! the first customizable attribute, secondary features, currently has 6 options: serrated (clawed wings + tail fin)standard (serrated - tail fin, looks most like on-site model)frilled (lobed, slightly divided fins)rounded (curved, convex fins)lunate (sharp, crescent fins)feathered (rounded, seabird-esque fins)however, this is still way less than I’d like to have before I release these. this is the slot with the biggest visual impact, after all! I currently have WIPs for 3 other types: tattered (a lionfish/ bettafish style), lobe-finned (a coelacanth style), and continuous (an eel style). any and all further suggestions welcome! got any cool aquatic animals that could gimme some inspiration? :-othe second customizable attribute, primary features, currently has a few different categories within it. I’ve tentatively divided them into: dorsal (things on the back)ventral (things on the underside)face (things on the… c’mon, guess)chin eyes this category will mix-and-matchable, so the base could have a primary feature from each of the above slots if desired. for example, an adopt could have a long mane, rounded belly scales, large teeth, a short beard, and glowing eyes. or any other combination possible! (this could end up looking rather busy though, so sometimes picking less is more.)dorsal features: plain (no extras), short mane, long mane, small spines, big spines, thin spines, angular spines, barbels, & fans.ventral features: plain (no extras), pointed scales, & rounded scales.face features: plain (no extras), small teeth, large teeth, jagged teeth, walrus tusks, & whiskers. chin features: plain (no extras), short beard, long beard, standard beard (like the on-site male base), braided beard, fans, and shielded (like the on-site flared belly scales). the various eye types available also fall here. only multigaze is done currently, but I’m also expanding it’s scope- for example, you could have all the eyes of multigaze be ‘plague rare’ colored, or ‘light faceted’, etc. or each eye could even be a different color- like a whole rainbow of elements along the base’s lateral line. gotta love customization! :-]currently for primary features, I have WIPs for a few other types: boar tusks, narwhal tusks, & overlapping belly scales (an arowana style). I’d love more ideas here too! the third customizable attribute will be genes, which will function as they do on-site (and not be as complex as the other categories lol). I’ve already finished most of the primary genes I plan to do, so hopefully the rest go quickly! (this section is mostly just for my own reference.)primary genes done: basic, bar, cherub, clown, fade, falcon, giraffe, jaguar, jupiter, leopard, petals, piebald, poison, ripple, savannah, skink, swirl, tiger, vipera.tertiary genes done: basic, underbelly, spines, stained.primary genes remaining: iridescent, laced, lionfish, mosaic, pinstripe, python, speckle, tapir, wasp.tertiary genes remaining: contour, capsule, firefly, ghost, glimmer, lace, okapi, peacock, ringlets, runes, scales, smirch, smoke, thylacine, veined.aaand that’s all I have down for everything so far! :-] not a bad start for a project I shelved for a couple of years (sorry to everyone kept waiting lol)… but slow progress is still progress! and, once again…if you have any other ideas for features, please leave a reply down below! I really appreciate the input :-] -- source link
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