Scrapped walk cycles for a game I’ve been working called Monochrome. We decided to change the
Scrapped walk cycles for a game I’ve been working called Monochrome. We decided to change the walk cycle perspective to a ¾ top view. I’m in charge of the animations for the main character Otto, as well as producing some other art assets! We’ll be releasing the demo later this month and I can wait for people to be able to play it, and to be able to share more of the rough animation I did! -- source link
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#2d animation#walk cycle#game animation#game dev#game development#monochrome