Hasn’t anyone pointed out how the protag’s in-game sprite carries his bag on a d
Hasn’t anyone pointed out how the protag’s in-game sprite carries his bag on a different shoulder compared to the game’s animation? Edit: This is more of a question on the consistency, rather than a “habit of switching your bag’s shoulder”I mean, i couldn’t be the only one to wonder why he uses a different shoulder /only/ during cutscenes, right? -- source link
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