QUIET PLACES - IRONFORGEQuiet Places is a series of maps that mark suitable roleplay locations with
QUIET PLACES - IRONFORGEQuiet Places is a series of maps that mark suitable roleplay locations with little to no NPCs. They’ll be categorized as follows; Inn - Relatively empty buildings closely resembling an inn and can be utilized for heavier community roleplay or walkups. Event - Spots prime for walkups or areas ideal for hosting themed events. These are vastly different per marker. Merchant - Buildings housing vastly varied products or equipment with few to no npc’s. Common Home - Small, empty houses with a cozy amount of limited space. Noblemen House - Large, usually sparse buildings that can either be nobles’ homes, shops or even bases.Ironforge is a beast of a capital. Second only to Stormwind in terms of function, I would argue the dwarven home is one of the most sprawling cities in the entire game. Empty buildings, guild bases and walk-up roleplayers litter Ironforge. I could scarcely go an hour screenshooting without accidentally stumbling into rooms with two to five toons inside. You will not lack for contact here! Yet, in the second most popular capital for RP, there are still untouched places. I may even say there are secret places, some are only accessible through a certain favorite toy of mine. With that noted, I urge you all not overlook the Deeprun Tram.This map took weeks. Personal life things aside, all those empty buildings in the commons were only half the battle. After shoving my poor toons into every nook in the mountain I knew there needed to be a map for the surface too. You can’t just plot out a mountain city without checking it’s peak! So, If you don’t know what I mean by “sledding off Ironforge”, you owe it to yourself to check these spots out! The Mystic Ward & Forlorn Caverna) Arcanist Stairsb) Scholar’s Abodec) Crystal Tinkerd) Modest Tailoringe) Apartmentsf) Noble House Mysticg) Two-Deckerh) Longberry’s Reagentsi) Guild Basej) Mess Hallk) The Fighting Wizardl) Waiting Waters m) A Tiny Fishermann) Alleyway Whispers Hall of Explorers & Tinker Town o) Common Sailorp) Silent Cornerq) Common Minerr) Directions Please?s) Museumt) Libraryu) Noble House Bronzebeardv) High-Short Seatw) Gnomish Clothierx) Deeprun TramThe Military Wardy) Consorting Shadowsz) Bruuk’s Corner1) Empty Hangar2) Common Deliveries3) The Commoner Girl Next Door4) Sparing Dummies5) Sparring Suit-Up6) Molten CenterThe Commons7) Common Hunter’s Home8) Noble Hunter’s Home9) Marksman Commoner10) Lower Apartments11) Sketchy Apartments12) Lower Flats13) Noble Stonemason14) The Commoner’s Toil15) Steelfury’s Weapon Emporium16) Gates of Ironforge17) Barim’s Reagents18) The Stonefire Tavern19) Lil’ Barber20) The Woodlands21) Noble House Sternshot22) Common Festivities23) Common Horrors24) Common EntertainmentThe Great ForgeA) Dark Iron SanctuaryB) Alleyway DeliveryC) Scenic ViewD) Scenic View 2E) The Bronze KettleF) Forged in Iron TavernG) Festive NobilityH) Ironforge PhysicianI) Iron MenderJ) The ForgeK) Magni’s Depths -- source link
#roleplay#dwarves#wyrmrest rp#moon guard#wyrmrest accord#warcraft