Remaining cards of the “Witchcraft”- Archetype revealedMonsters:DBIC-JP015 Witchcra
Remaining cards of the “Witchcraft”- Archetype revealedMonsters:DBIC-JP015 Witchcraft PittoreLevel 3 WATER Spellcaster Effect MonsterATK 1000DEF 1500You can only use each effect of this card’s name once per turn.(1) During either Main Phase (Quick Effect): You can Tribute this card, then discard 1 Spell Card from your hand; Special Summon 1 “Witchcraft” monster from your Deck, except “Witchcraft Pitture”.(2) You can banish this card from your GY; draw 1 card, then send 1 “Witchcraft” card from your hand to the GY, or, if you do not have any in your hand, banish your entire hand.Note: This card’s name seems to be Italian, or at least based on, the Italian word for Painter.DBIC-JP017 Witchcraft EdelLevel 5 LIGHT Spellcaster Effect MonsterATK 2000DEF 2300You can only use each effect of this card’s name once per turn.(1) (Quick Effect): You can discard 1 Spell Card; Special Summon 1 “Witchcraft” monster from your hand, except “Witchcraft Edel”.(2) You can Tribute this card, then target 1 Spellcaster monster in your GY, except “Witchcraft Edel”; Special Summon that monster.Note: This card’s name seems to be German for “High Class”/”High Grade”/”Noble”DBIC-JP018 Witchcraft Heine/HaineLevel 7 DARK Spellcaster Effect MonsterATK 2400DEF 1000You can only use the 2nd effect of this card’s name once per turn.(1) Other Spellcaster monsters you control cannot be targeted by your opponent’s effects.(2) (Quick Effect): You can discard 1 Spell from your hand, then target 1 face-up card your opponent controls; destroy that card.Note: This card’s name seems to be German for “Home”. Note 2: “Haine” seems to be Romanian for “clothing”, which is probably closer to her tailor look.Spells:DBIC-JP020 Witchcraft CreationNormal Spell CardYou can only use one effect of this card’s name per turn, and only once that turn.(1) Add 1 “Witchcraft” monster from your Deck to your hand.(2) During your End Phase, if you control a “Witchcraft” monster while this card in the GY: You can add this card to your hand.DBIC-JP021 Witchcraft SabotageNormal Spell CardYou can only use one effect of this card’s name per turn, and only once that turn.(1) Target 1 “Witchcraft” monster in your GY; Special Summon that monster.(2) During your End Phase, if you control a “Witchcraft” monster while this card in the GY: You can add this card to your hand.–DBIC-JP022 Witchcraft CollaborationNormal Spell CardYou can only use one effect of this card’s name per turn, and only once that turn.(1) Target 1 “Witchcraft” monster you control; during this turn, that monster can attack twice during each Battle Phase, also if that monster attacks, your opponent cannot activate Spells or Traps until the end of the Damage Step.(2) During your End Phase, if you control a “Witchcraft” monster while this card in the GY: You can add this card to your hand.DBIC-JP023 Witchcraft DrapingQuick-Play Spell CardYou can only use one effect of this card’s name per turn, and only once that turn.(1) Target Spell/Traps your opponent controls, up to the number of “Witchcraft” monsters you control; return those card(s) to the hand.(2) During your End Phase, if you control a “Witchcraft” monster while this card in the GY: You can add this card to your hand.2.–DBIC-JP024 Witchcraft BystreetContinuous Spell CardYou can use the 2nd or 3rd effect of this card’s name once per turn, and only one of them that turn.(1) Each turn, the first time each of your “Witchcraft” monsters would be destroyed by battle or effects, they are not destroyed.(2) If you would discard from the hand to activate the effect of a “Witchcraft” monster you control, you can send this card to the GY instead.(3) During your End Phase, if you control a “Witchcraft” monster while this card in the GY: You can place this card in your Spell & Trap Zone face-up.DBIC-JP024 Witchcraft ScrollContinuous Spell CardYou can use the 2nd or 3rd effect of this card’s name once per turn, and only one of them that turn.(1) Once per turn, when a Spellcaster monster you control destroys a monster by battle: You can draw 1 card.(2) If you would discard from the hand to activate the effect of a “Witchcraft” monster, you can send this card to the GY instead.(3) During your End Phase, if you control a “Witchcraft” monster while this card in the GY: You can place this card in your Spell & Trap Zone face-up.3.–DBIC-JP026 Witchcraft MasterpieceNormal Trap CardYou can only use each effect of this card’s name once per turn.(1) If you control a “Witchcraft” monster: Target 1 Spell in either GY; add 1 card with the same name as that card from your Deck to your hand.(2) You can banish this card and any number of Spells from your GY; Special Summon from your Deck 1 “Witchcraft” monster with a Level equal to the number of Spells banished. This effect cannot be activated during the turn this card is sent to the GY. coming out in Deck Build Pack: Infinity Chasers on February 23, 2019 in OCGand on March 21, 2019 in TCG -- source link
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