caramelcheese:lighthouse1138:pushtosmart:Push to Smart plays Burial At Sea Episode 2Except that’s no
caramelcheese:lighthouse1138:pushtosmart:Push to Smart plays Burial At Sea Episode 2Except that’s not how it went. Fitzroy died to ensure her revolution succeeded, Elizabeth died for Sally and to ensure her revenge on Fontaine succeeded, and if you think Jack saved everyone you clearly didn’t play Bioshock. He saved the Little Sisters. But Langford? Ryan? Any of the other people still in Rapture? lolnope. Of course, it’s implied that Tenenbaum leaves, but that seems to be of her own accord. And that’s not even getting into the events of Bioshock 2.The core of the Bioshock series is that the most potent form of choice is sacrifice. Booker sacrifices himself to stop Columbia by preventing it ever existing. Fitzroy sacrifices herself to ensure the Vox triumph. Elizabeth sacrifices first paradise and then her life to save Sally and stop Fontaine. And Jack sacrifices power to save the Little Sisters,Painting this recurring theme of sacrifice as some White Savior nonsense is fucking ridiculous.Interpretation is a wonderful thing. Where people like the OP see the ending of Burial at Sea as painting Jack as the center of the Bioshock universe, I came out of it feeling that Elizabeth was the most important character in the entire franchise. However, just so I don’t make this post longer than it will be, let’s go over the matter of sacrifice of the main character in the Bioshock universe (Fitzroy died for her cause, as is said above me):Every main character across all games is ultimately doing what they do for the sake of women. Or to be more accurate, for the sake of girls and their future. Taking into consideration that the “good” ending of Bioshock is the canon one: you are introduced to the Little Sisters early one and are asked to save them by Tenenbaum and asked to destroy them by Atlas. Their future is always there, in the background of the game, and ultimately resolves in the ending. They ultimately save Jack’s life in the end and defeat the final villain. Jack, in turn, saves them and gives them a happy future. At the very end of the good ending we see Jack pass way.Bioshock 2 is all about Eleanor. Your actions as the player ultimately affect her personality and her future. Once again in this case, the best ending is the one where Eleanor is free, with a hopeful future ahead of her. It also always ends with Delta’s death.Bioshock Infinite is all about Elizabeth. I remember several articles when the game came out saying that it felt like we were playing as the side-kick of the story instead of the main character. Booker may be the one we control, the one who does all the fighting, even the one whose actions started the entire thing, but it’s Elizabeth who is at the center of it all, it’s her story about regaining her agency, ascending to a godly status and fixing things. Booker always dies so Elizabeth can be free, and, depending on your interpretation of the after credits scene, so there’s a universe where Anna can have a normal, happy life.Burial at Sea has our first playable female character in Elizabeth and she too follows the pattern of the previews ones: the center of her story and motivation is a girl, Sally, for whom she will ultimately sacrifice herself to ensure her happy future down the line. There’s always a lighthouse. There’s always a man. There’s always a city. There’s always a girl.But hey, different interpretations.Goddamn you wrote a good reply. One thing I find interesting about the nature of sacrifice in Bioshock is that it’s never to save a life, but to ensure a better one. Jack, Booker, Elizabeth, and Delta all make their sacrifces to ensure that the women in their lives don’t have to be like them, that life can be so much more then what they’ve become, and I think that’s a beautiful theme. -- source link
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