transmollymaukk:wandering-aasimar:In dnd, resurrecting PCs becomes so easy at higher levels, and tho
transmollymaukk:wandering-aasimar:In dnd, resurrecting PCs becomes so easy at higher levels, and though I think that’s a positive, I really like the idea that dying has lasting consequences or triggers events in a PC. Here’s a simple table of interesting but hopefully not game breaking or character destroying ideas. Thoughts? Improvements?[id/ Consequences of resurrection.D20 consequences. 20. nothing! Lucky you…19. Taste is dulled, and you no longer enjoy any food or drink. 18. You become afraid when you see a creature similar to the one that killed you. 17. Color is drained from your eyes. 16. You have known death, and you never want to cause another creature that pain. 15. You suffer long term memory loss, and forget one person from your past. 14. You suffer panic attacks. You have disadvantage on all initiative rolls.13. You go blind in one eye/deaf in one ear. (Passive perception is halved until healed)12. You gain vulnerability to the damage type that killed you. 11. You’ve known death, and you drink to forget. 10. You’re crippled, and your speed is deceased by 10ft until you can be properly healed. 9. Permanent stat decease. (Roll d6, 1-STR, 2-DEX, 3-CON, 4-INT, 5-WIS, 6-CHA, take 1d6.)8. You are permanently cold to the touch, and vulnerable to cold damage. 7. You heard a name called out to you in the darkness, someone begging for help. 6. All animals avoid you. (-10 animal handling) 5. The Dead are jealous of your escape, and you see ghosts following you everywhere)4. Your memory is damaged, and you forget one language. (Of dms choice, not common)3. The Raven Queen allowed you to return, and now you owe her your devotion.2. Your alignment reverses. (LG to CE. NG to NE etc)1. Your soul and returned to a different body on the battlefield, and you wake in it. /End] -- source link
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