Behind the scenes look into Windaria in the 11/1985 issue of Newtype. Very interesting article. From
Behind the scenes look into Windaria in the 11/1985 issue of Newtype. Very interesting article. From what I gather it a lot of planning and pre-production to get this off the ground. I’m including excerpts in loosely translated by Google.Loose translation on the paragraph of first page:Do you know how an animated movie can be made? If it’s a TV anime, it’s easy to understand the story with sponsors such as toy companies, but is it an original work without a TV version or a manga original? Many people don’t really know how to make it, right? We will show the inside story of the birth of an anime movie using the new spring work “Windaria” as a sample.-page 2:(picture) ↑ Mr. Shuuichi Onodera (executive producer) is happy to point out the just-finishedposter of “Windaria” at the anime shop “Aiduru” (Idol?) inKichijoji. Challenge this project withextraordinary fighting spirit (picture) ↑ Mr. Keisuke Fujikawa, who enthusiastically talks about thetheme of “Windaria”. I thoughtthat this work was a life work, and it was fun and unavoidable to talk about“Windaria” …Kaname Productions in charge of production. Mutsumi Inomata character design, Keisuke Fujikawa, the master of anime andscenario writers. The eternal dreamchase told us about the long-term path to the production of the feelingsentrusted to “Windaria.”“Windaria”, which is being produced steadily withthe aim of being released in March 8th (actually released July 86), is expected to be one of the fewfull-scale original and theater animations in Japan, as well as a workfeaturing the staff who are currently attracting the most attention. -page 3:The plan was realized and the scenario was drafted. The next task is to show the character imagein a concrete picture such as the character, mechanic, background, etc. This isKaname: Rin Kageyama, Hayashi Rin, Inomata Mutsumi, Ohara Wataru, ToyomasuTakahiro. (picture)↑ Satoshi Nagao, the young president of Kaname Pro. In addition to “Windaria”, he is anenergetic person who produces several original video animations.(picture)↑Kunihiko Yuyama is enthusiastic about Kaname’s first moviedirector. There is no upset as thedirector has made a decision from the beginning of the planning of“Windaria” currently instoryboard.(picture)↑Mitsumi Inomata is working on the character design for thefirst movie version. Even after thedesign goes up, the work of drawing director is waiting after November(picture)↑Mr. Rin Kageyama, who is in an important position to coverthe entire screen as an animation coordinator. This role is unique to Kaname Pro’s work.-page 4:The completion of the film can be cited as proof that theproject has been realized. However,prior to that, it will be the provisional bill of realization that we willreach out to the “production presentation”. In the case of “Windaria,” therewas a “strike-in party” only for the relatives, not an official“production announcement.”↑From the left in the upper row, Takahiro Toyomasu, IsamuSenda (Victor Music Industry), Rin Kageyama. From the left in the middle row, Shuuichi Onodera, Satoshi Nagao, and ShuheiOhara. From the bottom left, KeisukeFujikawa, Kunihiko Yuyama, Mutsumi InomataGrayed out paragraph:Why is it difficult to realize an original theateranimation?The subject of this report, “Windaria: Legend of Fabulous Battle”, is a completely original scenario work, which is rarein Japanese theatrical animation. Whyare there few originals? As I mentionedin the text, it is believed that without the manga original work or theoriginal TV work, the audience would not be able to reach the theater. Therefore, the original works mainlyconsisted of video animation works. Thisis because if the video work is one that the character designers and directorsare well known for, and the budget is sufficiently recovered, it is possible towork even if the work is not well known. "Windaria” is trying to tackle this situation. It can be said that the original power of theanimation is required if the audience can be mobilized with pure selling pointssuch as “Keisuke Fujikawa scenario work, Mutsumi Inomata character work…”. It is also worth noting thatthe sponsors of this original work are the character product company“Idol” and the record company “Victor”. Does this work give birth to the second andthird originals? -- source link
#newtype#windaria#kaname productions#kaname#kaname pro#studio gallop#keisuke fujikawa#mutsumi inomata#takahiro toyomasu#isamu senda#rin kageyama#shuuichi onodera#satoshi nagao#shuhei ohara#kunihiko yuyama#hayashi rin#ohara wataru