x-bash: INTERVIEW #13: LEAVE2GETHER Another interview, another guest. In this interview, I wan
x-bash: INTERVIEW #13: LEAVE2GETHER Another interview, another guest. In this interview, I want to introduce Leave2Gether - creator of the Panthea game. In the game, we play as Casey, who wants to start a new life. To this end, he goes to Panthea - a planet inhabited by humans and animorphic creatures. After arriving at the planet, he starts working at Galaxy Pumps LLC as a sales assistant. The goal in the game is to tighten relations with the inhabitants of the planet. However, not the game itself will be mentioned in this interview. You will be prompted by this user to create this game, what its origins were, and to whom he owes what he has created to this day. 1) Why “leave2gether”? The first game idea was the story about 2 girls, who struggle to get enough money to leave Panthea planet. This is where the name comes from. It still can be the end-game goal, but after a couple of years, game stretched a lot with content, moving implementation of an end-goal further and further into the future. 2) How did your adventure with creating games begin? I always liked games (and adult games as well) and I liked imagining some stories I wish to share with other people. One day I decided to try and make my own game - and that was REALLY HARD. I was missing programming, game design and artistic skills. Moreover making even simple game turned out to be way more difficult than I expected. After 3 months of development, I had only a few locations, 2-3 characters and walking/speaking mechanics. I felt really down but decided to post my project to get some feedback. I was really surprised by the positive replies I’ve got and decided to continue. Tommi (first sketch and final version) by Leave2Gether 3) Your latest game “Panthea” has many furry gifts. What prompted you? I like sexuality in many ways, and I am attracted to bunny for a girl no less than to a human-drawn girl. Moreover, a furry world allows the artist to use unrealistic size-differences or shapes. I really like it - for example, Casey looks so tender in the hands of gator Boss. I think furry allows better artistic expression. 4) What programs do you use to create the game? Main 2 are Adobe Animate (AS3) and Photoshop. I also use some rarely-used applications used for sound rework for example. Casey by Leave2Gether 5) You create this game yourself, do you have a group of people who help you? I started it myself, but as soon as the project started bringing some money I hired a better artist (drawing and animating stuff take most of the time for an adult game). Now I have a small team of 4 people (most are freelancers, doing stuff at their free time). Sadly, but I wasn’t able to find a person available for a full-time job, reliably producing new content every month 6) How much do you spend your time refining the game on average? Around 6-8 hours a day, 5-days working week. I used to work around 50-60 hours a week before I’ve got a helping hand with animations, but now I can spend more time on hobby/health stuff. 7) When creating your game, you were inspired by the work of others? If so, which ones? I was inspired by Legend Of Krystal (initial project), just the same as many adult game creators before and after myself. I really liked the game and arts, and that game was so damn horny! I wanted to make something similar myself. And when I played the game it did not really look that difficult to make :) I also like dozens of adult artists - this is a different kind of inspiration than playing good games. But I think that drawn porn is ten times hotter than films/photos - it is rather ‘modern art’ than just “drawn porn” Sceneries in Panthea game by Leave2Gether 8) Do you have any other games in addition to the “Panthea” game? Sadly, but no. I have a lot of great ideas for a couple of other games, but everything gets stuck at the implementation stage. As I said before - after 3 years I was not able to create a reliable team for Panthea (for many reasons, including those that for some reason people do not feel working over adult project as a real job, but rather as a hobby (even if their paycheck for that ‘hobby’ is better then the one they get from real job). And I do not have time for any other project myself, other than managing it. 9) Any advice for others who would like to create similar content for yours? Give it a try, go for something simple, get regular feedback from your fans, try doing better arts or collaborate with an adult artist. Level of art does matter for most adult games. 10) Traditional question … do you like CREAMPIE; D? Sure, why not? At some point, there is nothing better than to cum inside a girl. However, it all depends on a situation - sometimes you just want to cover the nice face or nice butt with semen to enjoy the moment of this natural beauty. A cum-covered girl is really close to the “Painting of Expressionists”, and only outdated moral stops people from printing and posting pictures with cum-covered girls on the wall :) 11) Do you have someone you would like to greet or thank for help or “inspiration”? I would like to thank my concept artist pToon-T - even though we had many issues in the past, I always liked his art and I hope to see more of it in my game in the future! Kelly & Casey by Leave2Gether I also thank’s to LEAVE2GETHER for this interview. Support him on: WEBSITE: http://leave2gether.com/ PATREON: https://www.patreon.com/leave2gether TUMBLR: http://leave2gether.tumblr.com/ NEWGROUNDS: https://leave2gether.newgrounds.com/ TWITTER: https://twitter.com/leave2gether HENTAI-FOUNDRY: https://www.hentai-foundry.com/user/leave2gether/profile I invite you to look at my: TUMBLR: https://x-bash.tumblr.com/ NEWGROUNDS: https://xbash.newgrounds.com/ TWITTER: https://twitter.com/MrXBash Soon a new interview will appear. Also, watch my Tumblr and … SEE YAX-BASH A few words about Leave2gether project -- source link
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