theartofmany: Artist: Rafael BenedictoTitle: Commander Shepard “I am a big fan of the ori
theartofmany: Artist: Rafael BenedictoTitle: Commander Shepard “I am a big fan of the original Mass Effect trilogy. So I made my own design for Commander Shepard, along with my own gun designs and Omni-Blade I used 3ds Max as my main 3d program. Mudbox was used to sculpt the organic, curvy designs on her face and armor, and then retopologized with Topogun. I used Substance Painter to create the edge and dust maps. These maps were then used for adding detail to the final V-Ray materials I used V-Ray 3.5 for rendering and then final post-processing was done with Photoshop”Wonderful result… -- source link