Progress on Ryuko. I made the mask and textured the active miraculous (the mesh is the same as the i
Progress on Ryuko. I made the mask and textured the active miraculous (the mesh is the same as the inactive but they are separate files). The mask will change accordingly to the shape of the facial features as usual.I have a couple of questions:Do you still want the swatch of the mask without the eyes? (the default sim eyes will show up instead). Cause I used to make them like this (for reasons I don’t remember) but I kinda just want the “whole deal” now in my game, not different assets I’m not going to use.Do you want every single swatch of the suit according to the power used? (I think there are going to be 9?) The difference will be in the symbol of the suit on the chest, colored or empty (I’m not going to do the glowing version cause for that I’ll need to make a different file for each combination and it kinda feels a waste since there are more variations needed too: active/used/unused with all the relative combinations). The alternative is going to be just the 3 powers with the color (I ask this cause I plan to make 4 swatches for the sword since randomly it happens to be yellow in some shots). -- source link
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