In the 1990s, DC Comics, trailing behind Marvel in most respects, got the license to make short live
In the 1990s, DC Comics, trailing behind Marvel in most respects, got the license to make short lived AD&D comics based on 2nd Edition settings like Forgotten Realms, Dragonlance and so on (like many licensed books, this was a work job for over the hill authors like Elliot S Maggin). The one licensed comic series that really lived up to the potential was the Spelljammer series, based on AD&D’s most bonkers and original setting, a series set in space that works according to Aristotlean physics, with breathable air and even wind in space (which is flammable due to the phlogiston and luminferous ether), solar systems that are crystal spheres, living creatures in space like pods of gigantic whales, star dragons, and even planets that are on the back of gigantic turtles. Written by Barbara Kesel, the 1990-1991 Spelljammer is interesting in that it’s one of the few series built around a morally conflicted, ethically gray antihero you don’t fully trust and who lies about their past, in the prestige TV mold. There are many characters like this, but I am hard pressed to think of a female one a series is built around, and certainly before 1990. -- source link
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