All battle mechanic changes in Hacker’s MemoryGeneral mechanic changesThe maximum Ability
All battle mechanic changes in Hacker’s MemoryGeneral mechanic changesThe maximum Ability is now 200, rather than 100.Most Digimon with Piercing Specials have had their Attack/Intelligence multiplier reduced, and their descriptions no longer specify how large the multiplier is. Instead they call the output damage “medium,” (中) “large,” (大) or “heavy/extra-large.” (特大)Most Digimon with standard damaging Specials have seen either a +5 or a +10 buff to that Special’s base power. A few examples can be seen under “Special Skill changes.”Unless otherwise mentioned below, any Special Skill that inflicts a status effect has now had its probability to inflict it raised or lowered to make that probability exactly 40%.Inheritable Skill changesDispel and Restore now cost 25 SP rather than 8.Seven of the status error moves have been reduced to 70% accuracy instead of 100%: Texture Blow, Panic Wisp, Shock, Venom Trap, Idle Bubble, Ripping Net, and Character Reverse.Support End is the only status move to retain 100% accuracy.Support Skill changes #324 Magnamon’s Miracle now has a 10% chance of reducing damage by 75%, instead of reducing damage by 30%. #219 Alphamon’s Hermitic Loner now increases the damage dealt to Royal Knight Digimon by 50%, instead of 20%.#249 Shine Greymon: Burst Mode’s Shining Burst now increases the damage the party receives by 50%, rather than 25%.#150 Aero V-dramon & #220 Ulforce V-dramon’s Swiftness now only affects the user. Keep reading -- source link
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