I’ve been putting off modeling Wanjuro for some time now, since I was having problems figuring
I’ve been putting off modeling Wanjuro for some time now, since I was having problems figuring out how exactly to model his head to have it look right from all angles. I finally decided that modeling out his skull would help me figure this out. I studied as much wolf skull reference I could Wikipedia and Google Image search (just the full mandible alone was hard to find reference of, let alone a dorsal view of it), and modeled out a wolf skull that would reasonably fit the form-factor of Wanjuro’s head. I know the design is heavily stylized and cartoony, but having some basis in reality really helps to figure out how the design will work in 3d. -- source link
#animals#character design#animation