“A” Cell Recombination Device————————&md
“A” Cell Recombination Device————————————————Target 1 face-up monster on the field; send 1 “Alien” monster from your Deck to the Graveyard, and if you do, place A-Counters on that monster equal to the Level of the sent monster. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; add 1 “Alien” monster from your Deck to your hand.————————————————Can Be Found In: Invasion: Vengeance (INOV-EN063)Alien is an archetype completely invested on A-Counters, the main resource to use a diversity of abilities. Mainly towards disrupting opponent’s monsters by weakening stats and even taking them under our control, A-Counters provides a huge variety of purposes depending of the tools we’re working with the archetype. But obviously to achieve said goals we must create A-Counters, which fortunately Aliens have a massive variety of methods that can lead to the entire board plagued with plenty of counters to play with. Even if we add A-Counters to our own cards, Aliens will find a powerful way to take advantage of them in any way imaginable.“"A” Cell Recombination Device" is a card for not only immediate access to A-Counters, but also other purposes as the Duel Progresses. A Quick-Play Spell and thus ready to activate in many situations of a Duel, “Recombination Device” will send an Alien from our Deck to the Graveyard to place as many A-Counters on a face-up monster as the Level of the milled monster. In the turns after “Recombination Device” was sent to the Graveyard, the card can be banished from that location to then let us search for any Alien monster to be added in our hand. With solid liberties of when and who to use its main effect with, “Recombination Device” not only assures A-Counters even in the roughest situations, but also provides additional benefits to work with the rest of Aliens and A-Counters.The several purposes of “Recombination Device” are incredibly diverse, and will completely depend of timing and which Alien cards we can work before and after its activation. A-Counters are obviously vital to work an Alien Deck and the many effects it offers, ranging from “Alien Telepath” and “Mysterious Triangle” destroying cards, “Mass Hypnosis” taking control of several monsters on the opponent’s field, or some Aliens like “Alien Overlord” weakening enemies when fighting the archetype. Despite some of these effects are better with A-Counters placed in opponent’s monsters, “Recombination Device” can place them on a monster of ours as cards like “Code A Ancient Ruins” won’t mind the location of A-Counters. While for its purpose the higher the Level of the milled monster the better, is recommended to prioritize monsters we could revive later own by one of many cards such as “Viper’s Rebirth” or “Alien Shocktrooper Mighty/Frame”. Among these options there’s the Tuner “Alien Ammonite”, which can be searched by the Graveyard effect of “Recombination Device” a turn after disposes a potential Alien to revive with its Normal Summon and work together as materials. Otherwise, “Recombination Device” overall gives us full access to almost every Alien suitable for the perfect situation.“"A” Cell Recombination Device" not only is a valuable tool to obtain a solid number of A-Counters with, but along its milling cost and searching effect allows the archetype to prepare different objectives at cost of a single card. With a chainable activation that can become quite valuable for certain A-Counter related effects, “Recombination Device” alone can cover the majority of important plays the archetype relies on. Not only will produce A-Counters but also will send a monster to be revived by one of the many revival effects Aliens have access to, and with its searching effect we can obtain “Alien Ammonite” and many other powerful Aliens to keep the momentum along the recently obtained counters. But while “Recombination Device” easily becomes one of the best cards the archetype can play with is quite dependant of timing of its activation, not only targetting the right monster to place counters on (Specially as might leave the field seconds after playing this Spell Card) but also keep the momentum by following its main effect with its Graveyard effect. Once we learn when and how to activate this card, “"A”“ Cell Recombination Device” provides a powerful boost in several departments of the archetype.Personal Rating: A++ Disposes an Alien from our Deck to create as many A-Counters as the Level of the sent monster+ Can be banished from the Graveyard to search for any Alien in our Deck+ Supports several aspects of the archetype on its own- Might require timing and/or targetting the right monster for its best results -- source link
#yugioh#recombination device#recomposition device