Ancient Gear Frame———————————&mdas
Ancient Gear Frame————————————————You can discard 1 card; add from your Deck to your hand, 1 “Ancient Gear Golem” or 1 Spell/Trap that specifically lists the card “Ancient Gear Golem” in its text. You can only use this effect of “Ancient Gear Frame” once per turn. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this face-up card in its owner’s control leaves the field because of an opponent’s card effect: You can Special Summon up to 3 “Ancient Gear Golem” and/or “Ancient Gear Golem - Ultimate Pound” from your hand, ignoring their Summoning conditions.————————————————Can Be Found In: Legendary Duelists: Ancient Millennium (LED2-EN030)Ancient Gear might seem a slow archetype at first, yet could have some of the most assured OTK setups in the game. Despite their lead monster “Ancient Gear Golem” having a severe summon restriction, Ancient Gear is able to solve it by workarounds and using it on their Fusion Summons. With incredible stats, the ability to shut down most counters during battle, and massive damage input, Ancient Gear even gained some reputation in other themes thanks to their involvement with other archetypes like Gadgets or Malefic.“Ancient Gear Frame” is a monster with the task of managing most possibilities involving “Ancient Gear Golem”, the archetype’s most iconic monster. Like the majority of Ancient Gears, “Gear Frame” attacks cannot be responded by Spells or Traps until the end of the Damage Step. The true role of “Gear Frame” however comes by discarding a card, as in return we can add from our Deck to the hand either “Ancient Gear Golem” or a Spell or Trap that mentions said monster. While that already has some valuable purposes “Gear Frame” has a backup ability in case is destroyed by an opponent’s effect, as will let us summon from our hand three “Ancient Gear Golem” or its counterpart “Ancient Gear Golem - Ultimate Pound” by ignoring their restrictions. Despite its popularity in various series “Ancient Gear Golem” wasn’t a staple choice for many builds involving the archetype, but now with the assistance provided by “Gear Frame” and the many routes we can take with its effects makes it not only an potential OTK enabler but also a strong comeback mechanic if something goes wrong.While completely focus on assisting “Ancient Gear Golem”, “Gear Frame” has support of its own to be on the field when needed. While the summon of “Ancient Gear Wyvern” will suffice to obtain “Gear Frame” to our hand, instead we can search for “Ancient Gear Box” as will trigger its own searching effect and further increase our hand. Some Ancient Gear cards focuses more on summoning their strongest monsters but are as helpful to obtain “Gear Frame”, like the Field Spell “Geartown” once destroyed or “Ancient Gear Catapult” destroying our own cards to summon Ancient Gears in return. Options will increase further if we investigate outside this archetype, ranging from the searching effects of “Gear Gigant X” and “Geargiauger” (Which can aim for “Box” instead) to one of many summoning methods involving Level 4 monsters. And while in most circumstances our Deck will completely invest on “Ancient Gear Golem”, cards like “Iron Call” and “Call of the Haunted” among others will revive “Gear Frame” for any task needed.Despite “Ancient Gear Frame” having a limited card pool to work with its effects, is still capable of aiming some of the most devastating winning conditions Ancient Gears can offer. “Ancient Gear Golem” might not be that easy to summon unless by cards ignoring its demerit, but adding it to our hand will be vital to summon Fusion Monsters with incredible OTK potential like “Ancient Gear Megaton Golem” and “Ultimate Ancient Gear Golem”. This is further encouraged as “Gear Frame” can also look for the Spell “Ancient Gear Fusion”, allowing us to use materials from our Deck if “Ancient Gear Golem” or “Ancient Gear Golem - Ultimate Golem” are on the field. While the archetype tries to win right away from early game they can take a more defensive approach, as “Cross-Dimensional Duel” either temporarily banishes an Ancient Gear to return with double its ATK, or protects either Effect Monster version of “Golem” from a destructive source. But when comes to a backup plan “Gear Frame” itself offer us one, as once destroyed by an opponent’s effect will swarm the board with three “Golem” monsters from our hand. While this last effect might rarely happen, try to respond heavy removal effects with cards like “Call of the Haunted” so “Gear Frame” is destroyed and bring all our “Golem” to the field. But no matter if we are preparing Fusion Summons or a more defensive approach gathering both version of “Golem” to our hand, if we manage to follow with either “Power Bond” or “Limiter Removal” we will have our victory more than assured. Don’t ignore the fact that discarding a card to search another can prepare our Graveyard in the process, piling materials to work on effects like “Overloard Fusion” later on.As any searching effect in the game “Ancient Gear Frame” has a very important position in its archetype, specially for the two forms of “Golem” and their high OTK potential along the right support. By searching for “Ancient Gear Golem” or key cards like “Ancient Gear Fusion”, “Gear Frame” adds speed to the fastest victory condition the archetype can aim for. While “Gear Frame” is able to summon any “Golem” from the hand and can avoid some threats during battle, these are effects we shouldn’t depend on and solely focus on its searching ability. But while “Gear Frame” will become a staple choice in any Deck involving “Golem”, given that has very few cards to search for including unable to obtain “Ancient Gear Golem - Ultimate Pound” which is as important makes it not that much of a need for the overall archetype. While Ancient Gears don’t need to completely focus on “Ancient Gear Golem” alone, cards like “Gear Frame” encourages to do so no matter if you’re a fan of the monster or not.Personal Rating: A-+ Discards a card to search for “Ancient Gear Golem” or any effect related to it+ The opponent cannot activate Spells or Traps in response of its attacks+ If destroyed by an opponent’s effect will summon three “Ancient Gear Golem” or “Ancient Gear Golem - Ultimate Pound” from the hand+ Great support for OTK setups- Requires a Deck focused on “Ancient Gear Golem”- Very few cards to search with its effect- We will only depend on its searching effect as its other abilities will rarely have vital uses -- source link
#yugioh#ancient gear#gear frame#ultimate pound#antique gearframe#gearframe#antique gear