Underworld Fighter Balmung——————————&mda
Underworld Fighter Balmung————————————————1 Tuner + 1 or more non-Tuner monstersWhen this card is destroyed by a card effect and sent to the Graveyard: You can target 1 Level 4 or lower monster in your Graveyard, except this card; Special Summon that target.————————————————Can Be Found In: Judgment of the Light (JOTL-EN044), Astral Pack Six (AP06-EN009)As the core of many Decks, the Extra Deck is expected to have powerful monsters to setup further summons or achieve victories without difficulties. While there are several creatures to choose from depending of our playstyle, players will prioritize staple cards that are efficient under any situation. This obviously makes weaker monsters not as relevant, yet doesn’t mean that they have any chances to stand out on their own or under particular strategies.“Underworld Fighter Balmung” is a Synchro Monster with no much to offer compared to others, yet cheap to afford thanks to its low Level. “Balmung” has a single effect triggered when destroyed by an effect and sent to the Graveyard, where in return will revive a Level 4 or below monster from the Graveyard except for itself. Is not an impressive ability on its own when we could summon other Extra Deck monsters with similar requirements yet stronger mechanics. However, its easy summon along some liberties arround its effect makes “Balmung” the potential lead of its own Deck under the proper tools.As a Level 4 Synchro Monster, “Balmung” has hundreds of chances to be brought to the field and not waste too many resources for other summons. Decks mainly involving low Level monsters, specially archetypes such as Gusto and Fabled, provides a high variety of opportunities to Synchro Summon “Balmung” when required. With no restrictions whatsoever we can take any playstyle we like depending of how we want to focus on “Balmung”, as while Normal Monsters won’t take any effort thanks to cards swarming the board like “Tri-Wight” and “Enchanting Fitting Room”, others will only need a single monster such as “Junk Synchron” to follow with its Synchro Summon. One thing to point is that although “Balmung” cannot be revived by its own effect it can revive previous copies in the Graveyard (If were Synchro Summoned properly beforehand), capable of a constant pressence on the field and pretty much the card’s main mechanic.While “Balmung” can become a backup effect to revive any monster in our Graveyard if defeated, it can offer more than just recovering from its own defeat under the right Deck. “Balmung” will answer to any source that will destroy it by an effect, including our own cards like “Torrential Tribute” or “Needle Ceiling” clearing the board to follow with “Balmung” reviving a monster in return. As pointed out early, “Balmung” is able to revive a second copy in the Graveyard and make it a virtually invincible monster, and with the effect of other revival effects (Specially those chained against opponent’s removal effects) we can keep a strong board even if the opponent tries to go arround its ability. The combination of responding to our own destructive effects and reviving its copies is what leads to “Balmung” own winning condition, as with an active “Des Counterblow” this monster will destroy itself when dealing battle damage to follow with a revived copy and cause an OTK as keeps summoning each other after each attack.On its own, “Underworld Fighter Balmung” is a very subpar Synchro Monster when compared to many other options dominating the game. While is a very cheap summon, “Balmung” poor stats and an effect that barely makes a difference makes it a creature not worth the investment in the average Deck. However, “Balmung” is an example of a monster that can cause powerful outcomes on a Deck of its own, as thanks to being able to summon its own copies will either be a resiliant monster as keeps being revived or will work along “Des Counterblow” to defeat the opponent in a single Battle Phase. This goal might require some preparatives specially as might need the help of Link Monsters, but is the best chance “Balmung” has to stand out over the hundreds of Synchro Monsters leading Duels in many builds.Personal Rating: B++ Revives a Level 4 or lower monster when destroyed by an effect+ Cheap and easy to summon+ Can summon other copy of itself with its effect+ Can aim for an OTK with “Des Counterblow”- Poor stats makes it easy to bypass its effect- Overshadowed by many other Synchro Monsters- Setup dependant to work along its own copies -- source link
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