Well, in response to @technomatri‘s request to @sims2packrat, I offered to try recreating Snap
Well, in response to @technomatri‘s request to @sims2packrat, I offered to try recreating Snapun’s missing Helga 70 hair recolor. 5280 years later, I have finished it well enough and I am washing my hands of the project before I toss my computer out the window. I think it turned out ok in the end, but I’ll let you be the judge. ;;>.>There is now only ONE caveat: this is a VERY OLD hair… and so the texture was drawn on instead of meshed on, and (like many old hairs) was therefore not optimized to stretch around sim heads. Thus, the texture is a bit muddy on the back of the head (as you can see in the third picture), but it works… fine… as long as you don’t look too closely. (2) As you can see by the fourth picture, it does not play well with my CAS lighting. It seems to do fine in-game and in body shop, so I’m just going to point that out and move right along. (The original hair also has this problem, but I don’t have the time or inclination to figure out why.) A HUGE thank you to @goingsimcrazy for telling me in the notes how to fix this problem! The file has been reuploaded with the fixed mesh. ;;;>.source link
#snapun#hair recolors#helga 70#pooklet#sims2cc